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Anime-Source.com :: View topic - Summon Night: Swordcraft Story
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Summon Night: Swordcraft Story

 
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v-boi2002
Leerooyy Jenkiiins!!!
Leerooyy Jenkiiins!!!


Joined: Mar 08, 2005
Posts: 7548
Location: Beaverton, Oregon

PostPosted: Wed Aug 23, 2006 3:44 am    Post subject: Summon Night: Swordcraft Story Reply with quote

I don't think much of you guys have even heard of Summon Night before (if you have, kudos to you). Simply put, it's just another one of the many game series that was released only in Japan and never making it to U.S.

However, Swordcraft Story, along with its sequel, is practically the only game to have made it. It was released in Japan back in April 2003, then Atlus (who also published Riviera: The Promised Land) translated and published it later for the U.S., releasing the game just last July.

Anyways, focusing more on the game itself...

As the game starts off, you're given the choice of whether your character will be a boy or a girl. Soon afterwards, you learn that your character has a role as a Craftknight (combination of Blacksmith and a Swordknight. Basically a knight that can forge his own weapons =P), training and learning the art of being a Craftlord under supervision of a master swordsmith. Wanting to follow your deceased father's footsteps as a Craftlord, you participate in the city's fighting tournament, where the victor is granted your fathers position of Craftlord.

A few things however, you'll need an actual weapon to use in the tournament (and all you have is a forging hammer) so you have to gather up materials that you'll find in the labyrinth located just beneath the town. Of course, when there's a labyrinth, there's monsters. The side-scrolling battle system for Swordcraft Story is extremely similar to that of Namco's 'Tales' series, so if you're fimilar with it, then you should have no problem with the fighting.

There's much much more to what I just explained about the game (I didn't even mention the characters...), but anymore typing and I think this thread would go bad.

To end things, here's a few screenshots:
[img:160:120:b5d958e440]http://media.ign.com/thumb/155/1556361/summon-night-20060622063852713_thumb.jpg[/img:b5d958e440] [img:160:120:b5d958e440]http://media.ign.com/thumb/155/1556358/summon-night-20060622063851041_thumb.jpg[/img:b5d958e440]
[img:160:120:b5d958e440]http://media.ign.com/thumb/155/1556360/summon-night-20060622063852228_thumb.jpg[/img:b5d958e440]

...oh. I failed to mention that Swordcraft Story is for GBA. Shut up. Embarassed
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xMYx
newbie!


Joined: Mar 19, 2007
Posts: 4

PostPosted: Tue Apr 03, 2007 1:46 pm    Post subject: Reply with quote

There are now new versions of Summon night: swordcraft history
The most recent i saw has already bows, but i never tried them... Crying or Very sad
Anyway the game is great, and also unique i guess! Very Happy
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WhiteChocolate
newbie!


Joined: Jan 10, 2007
Posts: 5

PostPosted: Sun Apr 08, 2007 8:43 pm    Post subject: Reply with quote

I've played Summon Night 1 and 2 for GBA, and im searching for the one for PS2 oO

The games just great xDD
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L4mE
Jikan Samurai


Joined: Jul 10, 2005
Posts: 913
Location: Net0

PostPosted: Mon Apr 09, 2007 3:40 am    Post subject: Reply with quote

well i played the jap fersion for sometime before
but now i'm just plainly bored with it
since i like tales better
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Haruhi: "Crab is a no-no. Picking the flesh out of the shell drives me nuts. Why crabs make their shells hard? How come they evolve like that?"
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technomo12
Daimyo


Joined: Feb 04, 2007
Posts: 1804
Location: Thinking of Good and happy thoughts

PostPosted: Sun Apr 22, 2007 10:51 am    Post subject: Reply with quote

i finished this game within 1 week and 2 day flat including all the secret floor plus all list of wepons tha i created

and also i bought the version to of this which is

summon night sword craft stroy 2

and gues wat you get to ride a gundam in this second version but only in the big boss battle and the secret area battle though but still it is soooo cool
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meda-x
newbie!


Joined: Jun 28, 2005
Posts: 17

PostPosted: Thu May 03, 2007 10:15 am    Post subject: Reply with quote

personaly i loved both games the fighting style is some times a little clunky but it had a lot of value besides. for example i like the fact i lkike teh fact u can make your own wespons. i thought taht was sick shit!
i also liked how there wre like 17 million endings.
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L4mE
Jikan Samurai


Joined: Jul 10, 2005
Posts: 913
Location: Net0

PostPosted: Sun May 06, 2007 6:39 am    Post subject: Reply with quote

well the second one does looks good
(i like that one better)
but it was missing the auto battle that is there in
summon night:hajimari no ishi

it makes the leveling easier and less boring
well over all i still like it
though after starocean and tales of
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