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Joined: Jan 30, 2004 Posts: 244 Location: Mongolia..
Posted: Sun Mar 13, 2005 3:45 pm Post subject:
mmm aso... so u just keep on pasting over the previous clips and then move it into Image Ready and then it all comes apart and becomes an animation?
Mmm, so no matter what u do, it's always got to be the long way eh? ok thanks a lot guys, look forward to my supreme sig. _________________ [IMG:630:120:ffc1e5676f]http://img.photobucket.com/albums/v167/toolowhobo/parassig.gif[/img:ffc1e5676f]
Joined: Jun 15, 2003 Posts: 1715 Location: South East Asia
Posted: Sun Mar 13, 2005 8:26 pm Post subject:
spermbank-tycoon wrote:
mmm aso... so u just keep on pasting over the previous clips and then move it into Image Ready and then it all comes apart and becomes an animation?
If you followed what I said, when you import it into ImageReady, you have a many-layered product to work with.
You can create animation frames and simply just make visible/invisible the various layers to create the animation you want.
For example, let us say that you managed to find a sequence you like.
You load it up in Virtualdub Mod and doing what was listed above, captured a 6-frame sequence, meaning you have a 6-layer PSD in Photoshop, saving as Anim0.psd
Now continuing with the editing, you did whatever you want and resized it, saving it as Anim1.psd.
Load it in ImageReady, you will see that the 6 layers are available in the Layers panel.
With each animation sequence you create, you will change which layer(s) is(are) visible for that frame to create the animation you want.
E.g.
Animation Frame 1 -> only Layer 1 visible, rest invisible
Animation Frame 2 -> only Layer 2 visible, rest invisible
... and so on till
Animation Frame 6 -> only Layer 6 visible, rest invisible
Since ImageReady has GIF animation looping on default, once you got all the animation frames as you want, all you have to do is to choose the optimized version and Save Optimized as...
Viola, one GIF animation.
Once you get the hang of it, you can try more advanced techniques like changing the delays ( this can actually be played with right off the start ), tweening, manual optimization, multiple layers with opacity, etc
Joined: Jan 30, 2004 Posts: 244 Location: Mongolia..
Posted: Mon Mar 14, 2005 1:07 am Post subject:
Is there a frame limit on this site, cuz i need more than 6 frames u kno. _________________ [IMG:630:120:ffc1e5676f]http://img.photobucket.com/albums/v167/toolowhobo/parassig.gif[/img:ffc1e5676f]
Joined: Aug 06, 2003 Posts: 3938 Location: I'm in deep sheet of cute girls
Posted: Tue Mar 15, 2005 11:15 pm Post subject:
But sometimes I have a problem when displaying the image by direct-linking it to my website. Sometimes it disappears. Is there anyway that we can upload the image to the server?? _________________ Innocent Tranquility
The Smile that defies all thoughts of rationality[/
i love that program, you can even use it to create imagestrips. _________________ Attached to her silhouette near me, to every moment of her tenderness, vaguely, I came back to the distant childhood,
Attached to the footprints in spring, to the Japanese song she taught me, vaguely, I was influenced by her happiness.
Joined: Jan 30, 2004 Posts: 244 Location: Mongolia..
Posted: Fri Mar 25, 2005 7:50 am Post subject:
yeah... i kinda ditched the Air gif thing cuz it took damn long to do, and when i finally almost had it done, some homo error (no offence to homosexuals) popped out, and all my work just dissappeared... so I pegged my wireless mouse half way accross the livingroom and into the brick wall shattering it into pieces, because it's been a worthless piece of "lowbattery" shit. Fucking... u charge it for an hour, it only runs for 15 minutes, so when you're fucked, you're fucked... but then i made an extraordinary invention, the 'mouse keyboard'...nah, let's not talk about that. Now back to the subject, I'll try your Gif Construction Set thing and see if it will be any better. wish me good luck. _________________ [IMG:630:120:ffc1e5676f]http://img.photobucket.com/albums/v167/toolowhobo/parassig.gif[/img:ffc1e5676f]
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